|
Subjunctive KoL: MushroomFarming
|
To grow mushrooms, you must ascend under a Muscle moon sign. Then, inside Degrassi Knoll, you will have the option to purchase a mushroom field for 5,000 meat. You then plant spores in the mushroom field which grow into tasty mushrooms.
Growing mushrooms is a tricky process. You start out by planting spores, which come in Knob, Knoll, and spooky variety. Every rollover, your field changes as follows:
- Any spores will become a fully-grown mushroom.
- Any square which is empty and adjacent to exactly two (no more, no less) fully-grown mushrooms will sprout a new spore according to the chart below. (If the two mushrooms cannot interbreed, then no new spore will be formed.)
- Any fully-grown mushroom which produces one or more new spores in an adjacent square will disappear. A fully-grown mushroom which does not produce any new spores will remain in the plot.
These are the possible combinations of mushrooms to make new spores:
- Knob + Knoll = cool
- Knob + spooky = warm
- Knoll + spooky = pointy
- cool + pointy = frozen
- cool + warm = stinky
- warm + pointy = flaming
Furthermore, two of the same type of mushroom will always yield a new spore of that type.
There are also two other special kinds of mushroom, the gloomy black mushroom and the oily golden mushroom, which require special growing. See the bottom of the page for more details on these.
To produce the maximum number of 3rd generation mushrooms, follow this recipe. Lowercase letters indicate spores, while capital letters indicate mushrooms. On Day 4 you'll need to pluck the two central cool mushrooms (the ones in parentheses), otherwise the central mushrooms won't grow in.
This recipe produces 4 flaming, 2 stinky, and 2 frozen mushrooms.
Day 1 | Day 2 | Day 3 |
spooky | | knoll | |
| | | knob |
knob | | | |
| knoll | | spooky |
|
SPOOKY | | KNOLL | |
| | | KNOB |
KNOB | | | |
| KNOLL | | SPOOKY |
|
| pointy | | cool |
warm | | cool | |
| cool | | warm |
cool | | pointy | |
|
Day 4 | Day 5 | Day 6 |
| POINTY | | COOL |
WARM | | (COOL) | |
| (COOL) | | WARM |
COOL | | POINTY | |
|
flaming | | frozen | |
| flaming | | stinky |
stinky | | flaming | |
| frozen | | flaming |
|
FLAMING | | FROZEN | |
| FLAMING | | STINKY |
STINKY | | FLAMING | |
| FROZEN | | FLAMING |
|
For maximum mushroom output, you can put extra spores in all of the blank spaces on Day 1, 3, and 5 and pluck them immediately the next day, before they interfere with the mushrooms you're trying to grow. On Day 5, you can seed the fields with the mushrooms you'll need for your next cycle by adding in the spores in italics below:
flaming | knoll | frozen | spooky |
knob | flaming | | stinky |
stinky | | flaming | knob |
spooky | frozen | knoll | flaming |
If you want to maximize your output of stinky or frozen mushrooms, just rotate the spooky, knoll, and knob spores that you plant on Day 1, as shown below.
Maximum stinky mushroom output
Day 1 | Day 2 | Day 3 |
knob | | spooky | |
| | | knoll |
knoll | | | |
| spooky | | knob |
|
KNOB | | SPOOKY | |
| | | KNOLL |
KNOLL | | | |
| SPOOKY | | KNOB |
|
| warm | | pointy |
cool | | pointy | |
| pointy | | cool |
pointy | | warm | |
|
Day 4 | Day 5 | Day 6 |
| WARM | | POINTY |
COOL | | (POINTY) | |
| (POINTY) | | COOL |
POINTY | | WARM | |
|
stinky | | flaming | |
| stinky | | frozen |
frozen | | stinky | |
| flaming | | stinky |
|
STINKY | | FLAMING | |
| STINKY | | FROZEN |
FROZEN | | STINKY | |
| FLAMING | | STINKY |
|
Maximum frozen mushroom output
Day 1 | Day 2 | Day 3 |
knoll | | knob | |
| | | spooky |
spooky | | | |
| knob | | knoll |
|
KNOLL | | KNOB | |
| | | SPOOKY |
SPOOKY | | | |
| KNOB | | KNOLL |
|
| cool | | warm |
pointy | | warm | |
| warm | | pointy |
warm | | cool | |
|
Day 4 | Day 5 | Day 6 |
| COOL | | WARM |
POINTY | | (WARM) | |
| (WARM) | | POINTY |
WARM | | COOL | |
|
frozen | | stinky | |
| frozen | | flaming |
flaming | | frozen | |
| stinky | | frozen |
|
FROZEN | | STINKY | |
| FROZEN | | FLAMING |
FLAMING | | FROZEN | |
| STINKY | | FROZEN |
|
To grow a gloomy black mushroom, you cross a frozen mushroom and a spooky mushroom. However, a gloomy black mushroom spore will only be created when the moons are both new (i.e. if you have the frozen mushroom and spooky mushroom in place on the day before the day when the moons are both new, the gloomy black mushroom spores will appear the next day, when the moons are both new.) The simplest way to get a large number of gloomy black mushrooms (six in this case) is to follow the recipe above to produce 4 frozen mushrooms. Then, on day 6, when all of your frozen mushrooms have reached maturity, pluck out all of the mushrooms except the 1st and 3rd frozen mushroom, and plant spooky spores along the diagonal. See the diagram below.
Day 6 (after picking and planting) | Day 7 | Double new moon day |
FROZEN | | | |
| spooky | | |
| | FROZEN | |
| | | spooky |
|
FROZEN | | | |
| SPOOKY | | |
| | FROZEN | |
| | | SPOOKY |
|
| gloomy | | |
gloomy | | gloomy | |
| gloomy | | gloomy |
| | gloomy | |
|
|
Note that it's OK to be ahead of schedule; if there happen to be several days between Day 7 of your mushroom plan and the double new moon day, nothing will happen -- your frozen and spooky mushrooms won't do anything until the double moon day hits. If you're behind schedule, you can shave one day off of the schedule by pulling out two of the frozen spores on Day 5 and planting spooky spores there, but this will reduce your frozen mushroom yield.
It is possible to produce 8 gloomy mushrooms, but it takes a little longer. DivineMoo has produced a nice graphic of the required plan here.
Getting an oily golden mushroom is simple, by comparison. Just take a gloomy black mushroom to the Suspicious-Looking Guy in the Sleazy Back Alley.